//*****************************************************************************
//
// pushbutton.h - Prototypes for the push buttons.
//
// Copyright (c) 2008-2010 Texas Instruments Incorporated.  All rights reserved.
// Software License Agreement
// 
// Texas Instruments (TI) is supplying this software for use solely and
// exclusively on TI's microcontroller products. The software is owned by
// TI and/or its suppliers, and is protected under applicable copyright
// laws. You may not combine this software with "viral" open-source
// software in order to form a larger program.
// 
// THIS SOFTWARE IS PROVIDED "AS IS" AND WITH ALL FAULTS.
// NO WARRANTIES, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT
// NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE. TI SHALL NOT, UNDER ANY
// CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
// DAMAGES, FOR ANY REASON WHATSOEVER.
// 
// This is part of revision 6288 of the Stellaris Graphics Library.
//
//*****************************************************************************

#ifndef __PUSHBUTTON_H__
#define __PUSHBUTTON_H__

//*****************************************************************************
//
//! \addtogroup pushbutton_api
//! @{
//
//*****************************************************************************

//*****************************************************************************
//
// If building with a C++ compiler, make all of the definitions in this header
// have a C binding.
//
//*****************************************************************************
#ifdef __cplusplus
extern "C"
{
#endif

//*****************************************************************************
//
//! The structure that describes a push button widget.
//
//*****************************************************************************
typedef struct
{
    //
    //! The generic widget information.
    //
    tWidget sBase;

    //
    //! The style for this widget.  This is a set of flags defined by
    //! PB_STYLE_xxx.
    //
    unsigned int ulStyle;

    //
    //! The 24-bit RGB color used to fill this push button, if PB_STYLE_FILL is
    //! selected, and to use as the background color if PB_STYLE_TEXT_OPAQUE is
    //! selected.
    //
    unsigned int ulFillColor;

    //
    //! The 24-bit RGB color used to fill this push button when it is pressed,
    //! if PB_STYLE_FILL is selected, and to use as the background color if
    //! PB_STYLE_TEXT_OPAQUE is selected.
    //
    unsigned int ulPressFillColor;

    //
    //! The 24-bit RGB color used to outline this push button, if
    //! PB_STYLE_OUTLINE is selected.
    //
    unsigned int ulOutlineColor;

    //
    //! The 24-bit RGB color used to draw text on this push button, if
    //! PB_STYLE_TEXT is selected.
    //
    unsigned int ulTextColor;

    //
    //! A pointer to the font used to render the push button text, if
    //! PB_STYLE_TEXT is selected.
    //
    const tFont *pFont;

    //
    //! A pointer to the text to draw on this push button, if PB_STYLE_TEXT is
    //! selected.
    //
    const char *pcText;

    //
    //! A pointer to the image to be drawn onto this push button, if
    //! PB_STYLE_IMG is selected.
    //
    const unsigned char *pucImage;

    //
    //! A pointer to the image to be drawn onto this push button when it is
    //! pressed, if PB_STYLE_IMG is selected.
    //
    const unsigned char *pucPressImage;

    //
    //! The number of pointer events to delay before starting to auto-repeat,
    //! if PB_STYLE_AUTO_REPEAT is selected.  The amount of time to which this
    //! corresponds is dependent upon the rate at which pointer events are
    //! generated by the pointer driver.
    //
    unsigned short usAutoRepeatDelay;

    //
    //! The number of pointer events between button presses generated by the
    //! auto-repeat function, if PB_STYLE_AUTO_REPEAT is selected.  The amount
    //! of time to which this corresponds is dependent up on the rate at which
    //! pointer events are generated by the pointer driver.
    //
    unsigned short usAutoRepeatRate;

    //
    //! The number of pointer events that have occurred.  This is used when
    //! PB_STYLE_AUTO_REPEAT is selected to generate the auto-repeat events.
    //
    unsigned int ulAutoRepeatCount;

    //
    //! A pointer to the function to be called when the button is pressed.
    //! This is repeatedly called when PB_STYLE_AUTO_REPEAT is selected.
    //
    void (*pfnOnClick)(tWidget *pWidget);
}
tPushButtonWidget;

//*****************************************************************************
//
//! This flag indicates that the push button should be outlined.
//
//*****************************************************************************
#define PB_STYLE_OUTLINE        0x00000001

//*****************************************************************************
//
//! This flag indicates that the push button should be filled.
//
//*****************************************************************************
#define PB_STYLE_FILL           0x00000002

//*****************************************************************************
//
//! This flag indicates that the push button should have text drawn on it.
//
//*****************************************************************************
#define PB_STYLE_TEXT           0x00000004

//*****************************************************************************
//
//! This flag indicates that the push button should have an image drawn on it.
//
//*****************************************************************************
#define PB_STYLE_IMG            0x00000008

//*****************************************************************************
//
//! This flag indicates that the push button text should be drawn opaque (in
//! other words, drawing the background pixels as well as the foreground
//! pixels).
//
//*****************************************************************************
#define PB_STYLE_TEXT_OPAQUE    0x00000010

//*****************************************************************************
//
//! This flag indicates that the push button should auto-repeat, generating
//! repeated click events while it is pressed.
//
//*****************************************************************************
#define PB_STYLE_AUTO_REPEAT    0x00000020

//*****************************************************************************
//
//! This flag indicates that the push button is pressed.
//
//*****************************************************************************
#define PB_STYLE_PRESSED        0x00000040

//*****************************************************************************
//
//! This flag indicates that the push button callback should be made when
//! the button is released rather than when it is pressed.  This does not
//! affect the operation of auto repeat buttons.
//
//*****************************************************************************
#define PB_STYLE_RELEASE_NOTIFY 0x00000080

//*****************************************************************************
//
//! Declares an initialized circular push button widget data structure.
//!
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the center of the push button.
//! \param lY is the Y coordinate of the center of the push button.
//! \param lR is the radius of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized circular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).  This must
//! be assigned to a variable, such as:
//!
//! \verbatim
//!     tPushButtonWidget g_sPushButton = CircularButtonStruct(...);
//! \endverbatim
//!
//! Or, in an array of variables:
//!
//! \verbatim
//!     tPushButtonWidget g_psPushButtons[] =
//!     {
//!         CircularButtonStruct(...),
//!         CircularButtonStruct(...)
//!     };
//! \endverbatim
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, lR, \
                             ulStyle, ulFillColor, ulPressFillColor,       \
                             ulOutlineColor, ulTextColor, pFont, pcText,   \
                             pucImage, pucPressImage, usAutoRepeatDelay,   \
                             usAutoRepeatRate, pfnOnClick)                 \
        {                                                                  \
            {                                                              \
                sizeof(tPushButtonWidget),                                 \
                (tWidget *)(pParent),                                      \
                (tWidget *)(pNext),                                        \
                (tWidget *)(pChild),                                       \
                pDisplay,                                                  \
                {                                                          \
                    (lX) - (lR),                                           \
                    (lY) - (lR),                                           \
                    (lX) + (lR),                                           \
                    (lY) + (lR)                                            \
                },                                                         \
                CircularButtonMsgProc                                      \
            },                                                             \
            ulStyle,                                                       \
            ulFillColor,                                                   \
            ulPressFillColor,                                              \
            ulOutlineColor,                                                \
            ulTextColor,                                                   \
            pFont,                                                         \
            pcText,                                                        \
            pucImage,                                                      \
            pucPressImage,                                                 \
            usAutoRepeatDelay,                                             \
            usAutoRepeatRate,                                              \
            0,                                                             \
            pfnOnClick                                                     \
        }

//*****************************************************************************
//
//! Declares an initialized variable containing a circular push button widget
//! data structure.
//!
//! \param sName is the name of the variable to be declared.
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the center of the push button.
//! \param lY is the Y coordinate of the center of the push button.
//! \param lR is the radius of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized circular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define CircularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY, lR,  \
                       ulStyle, ulFillColor, ulPressFillColor,               \
                       ulOutlineColor, ulTextColor, pFont, pcText, pucImage, \
                       pucPressImage, usAutoRepeatDelay, usAutoRepeatRate,   \
                       pfnOnClick)                                           \
        tPushButtonWidget sName =                                            \
            CircularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY,   \
                                 lR, ulStyle, ulFillColor, ulPressFillColor, \
                                 ulOutlineColor, ulTextColor, pFont, pcText, \
                                 pucImage, pucPressImage, usAutoRepeatDelay, \
                                 usAutoRepeatRate, pfnOnClick)

//*****************************************************************************
//
//! Declares an initialized rectangular push button widget data structure.
//!
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the upper left corner of the push button.
//! \param lY is the Y coordinate of the upper left corner of the push button.
//! \param lWidth is the width of the push button.
//! \param lHeight is the height of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized rectangular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).  This must
//! be assigned to a variable, such as:
//!
//! \verbatim
//!     tPushButtonWidget g_sPushButton = RectangularButtonStruct(...);
//! \endverbatim
//!
//! Or, in an array of variables:
//!
//! \verbatim
//!     tPushButtonWidget g_psPushButtons[] =
//!     {
//!         RectangularButtonStruct(...),
//!         RectangularButtonStruct(...)
//!     };
//! \endverbatim
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define RectangularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
                                lWidth, lHeight, ulStyle, ulFillColor,    \
                                ulPressFillColor, ulOutlineColor,         \
                                ulTextColor, pFont, pcText, pucImage,     \
                                pucPressImage, usAutoRepeatDelay,         \
                                usAutoRepeatRate, pfnOnClick)             \
        {                                                                 \
            {                                                             \
                sizeof(tPushButtonWidget),                                \
                (tWidget *)(pParent),                                     \
                (tWidget *)(pNext),                                       \
                (tWidget *)(pChild),                                      \
                pDisplay,                                                 \
                {                                                         \
                    lX,                                                   \
                    lY,                                                   \
                    (lX) + (lWidth) - 1,                                  \
                    (lY) + (lHeight) - 1                                  \
                },                                                        \
                RectangularButtonMsgProc                                  \
            },                                                            \
            ulStyle,                                                      \
            ulFillColor,                                                  \
            ulPressFillColor,                                             \
            ulOutlineColor,                                               \
            ulTextColor,                                                  \
            pFont,                                                        \
            pcText,                                                       \
            pucImage,                                                     \
            pucPressImage,                                                \
            usAutoRepeatDelay,                                            \
            usAutoRepeatRate,                                             \
            0,                                                            \
            pfnOnClick                                                    \
        }

//*****************************************************************************
//
//! Declares an initialized variable containing a rectangular push button
//! widget data structure.
//!
//! \param sName is the name of the variable to be declared.
//! \param pParent is a pointer to the parent widget.
//! \param pNext is a pointer to the sibling widget.
//! \param pChild is a pointer to the first child widget.
//! \param pDisplay is a pointer to the display on which to draw the push
//! button.
//! \param lX is the X coordinate of the upper left corner of the push button.
//! \param lY is the Y coordinate of the upper left corner of the push button.
//! \param lWidth is the width of the push button.
//! \param lHeight is the height of the push button.
//! \param ulStyle is the style to be applied to the push button.
//! \param ulFillColor is the color used to fill in the push button.
//! \param ulPressFillColor is the color used to fill in the push button when
//! it is pressed.
//! \param ulOutlineColor is the color used to outline the push button.
//! \param ulTextColor is the color used to draw text on the push button.
//! \param pFont is a pointer to the font to be used to draw text on the push
//! button.
//! \param pcText is a pointer to the text to draw on this push button.
//! \param pucImage is a pointer to the image to draw on this push button.
//! \param pucPressImage is a pointer to the image to draw on this push button
//! when it is pressed.
//! \param usAutoRepeatDelay is the delay before starting auto-repeat.
//! \param usAutoRepeatRate is the rate at which auto-repeat events are
//! generated.
//! \param pfnOnClick is a pointer to the function that is called when the push
//! button is pressed.
//!
//! This macro provides an initialized rectangular push button widget data
//! structure, which can be used to construct the widget tree at compile time
//! in global variables (as opposed to run-time via function calls).
//!
//! \e ulStyle is the logical OR of the following:
//!
//! - \b #PB_STYLE_OUTLINE to indicate that the push button should be outlined.
//! - \b #PB_STYLE_FILL to indicate that the push button should be filled.
//! - \b #PB_STYLE_TEXT to indicate that the push button should have text drawn
//!   on it (using \e pFont and \e pcText).
//! - \b #PB_STYLE_IMG to indicate that the push button should have an image
//!   drawn on it (using \e pucImage).
//! - \b #PB_STYLE_TEXT_OPAQUE to indicate that the push button text should be
//!   drawn opaque (in other words, drawing the background pixels).
//! - \b #PB_STYLE_AUTO_REPEAT to indicate that auto-repeat should be used.
//! - \b #PB_STYLE_RELEASE_NOTIFY to indicate that the callback should be made
//!   when the button is released.  If absent, the callback is called when the
//!   button is initially pressed.
//!
//! \return Nothing; this is not a function.
//
//*****************************************************************************
#define RectangularButton(sName, pParent, pNext, pChild, pDisplay, lX, lY,    \
                          lWidth, lHeight, ulStyle, ulFillColor,              \
                          ulPressFillColor, ulOutlineColor, ulTextColor,      \
                          pFont, pcText, pucImage, pucPressImage,             \
                          usAutoRepeatDelay, usAutoRepeatRate, pfnOnClick)    \
        tPushButtonWidget sName =                                             \
            RectangularButtonStruct(pParent, pNext, pChild, pDisplay, lX, lY, \
                                  lWidth, lHeight, ulStyle, ulFillColor,      \
                                  ulPressFillColor, ulOutlineColor,           \
                                  ulTextColor, pFont, pcText, pucImage,       \
                                  pucPressImage, usAutoRepeatDelay,           \
                                  usAutoRepeatRate, pfnOnClick)

//*****************************************************************************
//
//! Sets the auto-repeat delay for a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//! \param usDelay is the number of pointer events before auto-repeat starts.
//!
//! This function sets the delay before auto-repeat begins.  Unpredictable
//! behavior will occur if this is called while the push button is pressed.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonAutoRepeatDelaySet(pWidget, usDelay) \
        do                                             \
        {                                              \
            tPushButtonWidget *pW = pWidget;           \
            pW->usAutoRepeatDelay = usDelay;           \
        }                                              \
        while(0)

//*****************************************************************************
//
//! Disables auto-repeat for a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the auto-repeat behavior of a push button.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonAutoRepeatOff(pWidget)            \
        do                                          \
        {                                           \
            tPushButtonWidget *pW = pWidget;        \
            pW->ulStyle &= ~(PB_STYLE_AUTO_REPEAT); \
        }                                           \
        while(0)

//*****************************************************************************
//
//! Enables auto-repeat for a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the auto-repeat behavior of a push button.
//! Unpredictable behavior will occur if this is called while the push button
//! is pressed.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonAutoRepeatOn(pWidget)          \
        do                                       \
        {                                        \
            tPushButtonWidget *pW = pWidget;     \
            pW->ulStyle |= PB_STYLE_AUTO_REPEAT; \
        }                                        \
        while(0)

//*****************************************************************************
//
//! Sets the auto-repeat rate for a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//! \param usRate is the number of pointer events between auto-repeat events.
//!
//! This function sets the rate at which auto-repeat events occur.
//! Unpredictable behavior will occur if this is called while the push button
//! is pressed.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonAutoRepeatRateSet(pWidget, usRate) \
        do                                           \
        {                                            \
            tPushButtonWidget *pW = pWidget;         \
            pW->usAutoRepeatRate = usRate;           \
        }                                            \
        while(0)

//*****************************************************************************
//
//! Sets the function to call when this push button widget is pressed.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//! \param pfnOnClik is a pointer to the function to call.
//!
//! This function sets the function to be called when this push button is
//! pressed.  The supplied function is called when the push button is first
//! pressed, and then repeated while the push button is pressed if auto-repeat
//! is enabled.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonCallbackSet(pWidget, pfnOnClik) \
        do                                        \
        {                                         \
            tPushButtonWidget *pW = pWidget;      \
            pW->pfnOnClick = pfnOnClik;           \
        }                                         \
        while(0)

//*****************************************************************************
//
//! Sets the fill color of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param ulColor is the 24-bit RGB color to use to fill the push button.
//!
//! This function changes the color used to fill the push button on the
//! display.  The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonFillColorSet(pWidget, ulColor) \
        do                                       \
        {                                        \
            tPushButtonWidget *pW = pWidget;     \
            pW->ulFillColor = ulColor;           \
        }                                        \
        while(0)

//*****************************************************************************
//
//! Sets the fill color of a push button widget when it is pressed.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param ulColor is the 24-bit RGB color to use to fill the push button when
//! it is pressed.
//!
//! This function changes the color used to fill the push button on the
//! display when it is pressed.  The display is not updated until the next
//! paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonFillColorPressedSet(pWidget, ulColor) \
        do                                              \
        {                                               \
            tPushButtonWidget *pW = pWidget;            \
            pW->ulPressFillColor = ulColor;             \
        }                                               \
        while(0)

//*****************************************************************************
//
//! Disables filling of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the filling of a push button widget.  The display is
//! not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonFillOff(pWidget)           \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle &= ~(PB_STYLE_FILL); \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Enables filling of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the filling of a push button widget.  The display is
//! not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonFillOn(pWidget)            \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle |= PB_STYLE_FILL;    \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Sets the font for a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//! \param pFnt is a pointer to the font to use to draw text on the push
//! button.
//!
//! This function changes the font used to draw text on the push button.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonFontSet(pWidget, pFnt)     \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            const tFont *pF = pFnt;          \
            pW->pFont = pF;                  \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Changes the image drawn on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param pImg is a pointer to the image to draw onto the push button.
//!
//! This function changes the image that is drawn onto the push button.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonImageSet(pWidget, pImg)    \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            const unsigned char *pI = pImg;  \
            pW->pucImage = pI;               \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Changes the image drawn on a push button widget when it is pressed.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param pImg is a pointer to the image to draw onto the push button when it
//! is pressed.
//!
//! This function changes the image that is drawn onto the push button when it
//! is pressed.  The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonImagePressedSet(pWidget, pImg) \
        do                                       \
        {                                        \
            tPushButtonWidget *pW = pWidget;     \
            const unsigned char *pI = pImg;      \
            pW->pucPressImage = pI;              \
        }                                        \
        while(0)

//*****************************************************************************
//
//! Disables the image on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the drawing of an image on a push button widget.
//! The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonImageOff(pWidget)          \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle &= ~(PB_STYLE_IMG);  \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Enables the image on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the drawing of an image on a push button widget.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonImageOn(pWidget)           \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle |= PB_STYLE_IMG;     \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Sets the outline color of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param ulColor is the 24-bit RGB color to use to outline the push button.
//!
//! This function changes the color used to outline the push button on the
//! display.  The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonOutlineColorSet(pWidget, ulColor) \
        do                                          \
        {                                           \
            tPushButtonWidget *pW = pWidget;        \
            pW->ulOutlineColor = ulColor;           \
        }                                           \
        while(0)

//*****************************************************************************
//
//! Disables outlining of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the outlining of a push button widget.  The display
//! is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonOutlineOff(pWidget)           \
        do                                      \
        {                                       \
            tPushButtonWidget *pW = pWidget;    \
            pW->ulStyle &= ~(PB_STYLE_OUTLINE); \
        }                                       \
        while(0)

//*****************************************************************************
//
//! Enables outlining of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the outlining of a push button widget.  The display
//! is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonOutlineOn(pWidget)         \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle |= PB_STYLE_OUTLINE; \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Sets the text color of a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param ulColor is the 24-bit RGB color to use to draw text on the push
//! button.
//!
//! This function changes the color used to draw text on the push button on the
//! display.  The display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextColorSet(pWidget, ulColor) \
        do                                       \
        {                                        \
            tPushButtonWidget *pW = pWidget;     \
            pW->ulTextColor = ulColor;           \
        }                                        \
        while(0)

//*****************************************************************************
//
//! Disables the text on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the drawing of text on a push button widget.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextOff(pWidget)           \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle &= ~(PB_STYLE_TEXT); \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Enables the text on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the drawing of text on a push button widget.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextOn(pWidget)            \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            pW->ulStyle |= PB_STYLE_TEXT;    \
        }                                    \
        while(0)

//*****************************************************************************
//
//! Disables opaque text on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function disables the use of opaque text on this push button.  When
//! not using opaque text, only the foreground pixels of the text are drawn on
//! the screen, allowing the previously drawn pixels (such as the push button
//! image) to show through the text.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextOpaqueOff(pWidget)            \
        do                                          \
        {                                           \
            tPushButtonWidget *pW = pWidget;        \
            pW->ulStyle &= ~(PB_STYLE_TEXT_OPAQUE); \
        }                                           \
        while(0)

//*****************************************************************************
//
//! Enables opaque text on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to modify.
//!
//! This function enables the use of opaque text on this push button.  When
//! using opaque text, both the foreground and background pixels of the text
//! are drawn on the screen, blocking out the previously drawn pixels.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextOpaqueOn(pWidget)          \
        do                                       \
        {                                        \
            tPushButtonWidget *pW = pWidget;     \
            pW->ulStyle |= PB_STYLE_TEXT_OPAQUE; \
        }                                        \
        while(0)

//*****************************************************************************
//
//! Changes the text drawn on a push button widget.
//!
//! \param pWidget is a pointer to the push button widget to be modified.
//! \param pcTxt is a pointer to the text to draw onto the push button.
//!
//! This function changes the text that is drawn onto the push button.  The
//! display is not updated until the next paint request.
//!
//! \return None.
//
//*****************************************************************************
#define PushButtonTextSet(pWidget, pcTxt)    \
        do                                   \
        {                                    \
            tPushButtonWidget *pW = pWidget; \
            const char *pcT = pcTxt;         \
            pW->pcText = pcT;                \
        }                                    \
        while(0)

//*****************************************************************************
//
// Prototypes for the push button widget APIs.
//
//*****************************************************************************
extern int RectangularButtonMsgProc(tWidget *pWidget, unsigned int ulMsg,
                                     unsigned int ulParam1,
                                     unsigned int ulParam2);
extern void RectangularButtonInit(tPushButtonWidget *pWidget,
                                  const tDisplay *pDisplay, int lX, int lY,
                                  int lWidth, int lHeight);
extern int CircularButtonMsgProc(tWidget *pWidget, unsigned int ulMsg,
                                  unsigned int ulParam1,
                                  unsigned int ulParam2);
extern void CircularButtonInit(tPushButtonWidget *pWidget,
                               const tDisplay *pDisplay, int lX, int lY,
                               int lR);

//*****************************************************************************
//
// Mark the end of the C bindings section for C++ compilers.
//
//*****************************************************************************
#ifdef __cplusplus
}
#endif

//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************

#endif // __PUSHBUTTON_H__
